sys_physics_integrate
The first step of the physics simulation: integrate the rigid
body's acceleration and velocity, and update the
entity's transform.
For the physics simulation to work correctly, the following order of systems
is recommended.
FrameUpdate(delta: number) {
sys_physics_integrate(this, delta);
sys_transform(this, delta);
sys_collide(this, delta);
sys_physics_kinematic(this, delta);
sys_physics_resolve(this, delta);
sys_transform(this, delta);
}